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MD(4)			   Kernel Interfaces Manual			 MD(4)



NAME
       md - Multiple Device driver aka Linux Software RAID

SYNOPSIS
       /dev/mdn
       /dev/md/n
       /dev/md/name

DESCRIPTION
       The  md	driver	provides  virtual devices that are created from one or
       more independent underlying devices.  This array of devices often  con-
       tains redundancy and the devices are often disk drives, hence the acro-
       nym RAID which stands for a Redundant Array of Independent Disks.

       md supports RAID levels 1 (mirroring), 4	 (striped  array  with	parity
       device),	 5  (striped  array  with  distributed	parity information), 6
       (striped array with distributed dual redundancy	information),  and  10
       (striped	 and  mirrored).   If  some number of underlying devices fails
       while using one of these levels, the array will continue	 to  function;
       this  number  is one for RAID levels 4 and 5, two for RAID level 6, and
       all but one (N-1) for RAID level 1, and dependent on configuration  for
       level 10.

       md also supports a number of pseudo RAID (non-redundant) configurations
       including RAID0 (striped array), LINEAR (catenated array), MULTIPATH (a
       set  of	different  interfaces to the same device), and FAULTY (a layer
       over a single device into which errors can be injected).


   MD METADATA
       Each device in an array may have some metadata stored  in  the  device.
       This  metadata  is sometimes called a superblock.  The metadata records
       information about the structure and state of the	 array.	  This	allows
       the array to be reliably re-assembled after a shutdown.

       From Linux kernel version 2.6.10, md provides support for two different
       formats of metadata, and other formats can be  added.   Prior  to  this
       release, only one format is supported.

       The  common format -- known as version 0.90 -- has a superblock that is
       4K long and is written into a 64K aligned block that  starts  at	 least
       64K  and	 less  than  128K  from the end of the device (i.e. to get the
       address of the superblock round the size of the device down to a multi-
       ple  of	64K and then subtract 64K).  The available size of each device
       is the amount of space before the super block, so between 64K and  128K
       is  lost	 when  a  device  in  incorporated  into  an  MD  array.  This
       superblock stores multi-byte fields in a processor-dependent manner, so
       arrays  cannot easily be moved between computers with different proces-
       sors.

       The new format -- known as version 1 -- has a superblock that  is  nor-
       mally 1K long, but can be longer.  It is normally stored between 8K and
       12K from the end of the device, on a 4K boundary, though variations can
       be stored at the start of the device (version 1.1) or 4K from the start
       of the device (version 1.2).  This  metadata  format  stores  multibyte
       data  in	 a processor-independent format and supports up to hundreds of
       component devices (version 0.90 only supports 28).

       The metadata contains, among other things:

       LEVEL  The manner in which the devices  are  arranged  into  the	 array
	      (linear, raid0, raid1, raid4, raid5, raid10, multipath).

       UUID   a	 128  bit  Universally	Unique	Identifier that identifies the
	      array that contains this device.


       When a version 0.90 array is being reshaped (e.g. adding extra  devices
       to  a  RAID5),  the  version  number  is temporarily set to 0.91.  This
       ensures that if the reshape process is stopped in the middle (e.g. by a
       system  crash) and the machine boots into an older kernel that does not
       support reshaping, then the array will not be  assembled	 (which	 would
       cause  data  corruption) but will be left untouched until a kernel that
       can complete the reshape processes is used.


   ARRAYS WITHOUT METADATA
       While it is usually best to create arrays with superblocks so that they
       can  be	assembled reliably, there are some circumstances when an array
       without superblocks is preferred.  These include:

       LEGACY ARRAYS
	      Early versions of the md driver only supported Linear and	 Raid0
	      configurations and did not use a superblock (which is less crit-
	      ical with these configurations).	While such  arrays  should  be
	      rebuilt  with  superblocks  if possible, md continues to support
	      them.

       FAULTY Being a largely transparent layer over a different  device,  the
	      FAULTY   personality   doesn't   gain  anything  from  having  a
	      superblock.

       MULTIPATH
	      It is often possible to detect devices which are different paths
	      to  the  same  storage directly rather than having a distinctive
	      superblock written to the device and searched for on all	paths.
	      In this case, a MULTIPATH array with no superblock makes sense.

       RAID1  In  some	configurations	it  might be desired to create a raid1
	      configuration that does not use a superblock,  and  to  maintain
	      the state of the array elsewhere.	 While not encouraged for gen-
	      eral use, it does have special-purpose uses and is supported.


   ARRAYS WITH EXTERNAL METADATA
       From release 2.6.28, the md driver supports arrays with externally man-
       aged  metadata.	That is, the metadata is not managed by the kernel but
       rather by a user-space program which is external to the	kernel.	  This
       allows support for a variety of metadata formats without cluttering the
       kernel with lots of details.

       md is able to communicate with the user-space program  through  various
       sysfs  attributes  so that it can make appropriate changes to the meta-
       data - for example to mark a device as faulty.  When necessary, md will
       wait  for  the  program	to acknowledge the event by writing to a sysfs
       attribute.  The manual page for mdmon(8)	 contains  more	 detail	 about
       this interaction.


   CONTAINERS
       Many metadata formats use a single block of metadata to describe a num-
       ber of different arrays which all use the same set of devices.  In this
       case it is helpful for the kernel to know about the full set of devices
       as a whole.  This set is known to md as a container.  A container is an
       md  array  with	externally managed metadata and with device offset and
       size so that it just covers the metadata	 part  of  the	devices.   The
       remainder  of  each device is available to be incorporated into various
       arrays.


   LINEAR
       A linear array simply catenates the available space on  each  drive  to
       form one large virtual drive.

       One  advantage  of this arrangement over the more common RAID0 arrange-
       ment is that the array may be reconfigured at  a	 later	time  with  an
       extra  drive,  so  the array is made bigger without disturbing the data
       that is on the array.  This can even be done on a live array.

       If a chunksize is given with a LINEAR array, the usable space  on  each
       device is rounded down to a multiple of this chunksize.


   RAID0
       A  RAID0	 array	(which has zero redundancy) is also known as a striped
       array.  A RAID0 array is configured at creation with a Chunk Size which
       must  be	 a  power  of  two  (prior  to	Linux  2.6.31), and at least 4
       kibibytes.

       The RAID0 driver assigns the first chunk of  the	 array	to  the	 first
       device,	the  second  chunk  to	the second device, and so on until all
       drives have been assigned one chunk.  This collection of chunks forms a
       stripe.	 Further chunks are gathered into stripes in the same way, and
       are assigned to the remaining space in the drives.

       If devices in the array are not all the same size, then once the small-
       est  device  has	 been  exhausted,  the	RAID0 driver starts collecting
       chunks into smaller stripes that only span the drives which still  have
       remaining space.



   RAID1
       A  RAID1	 array is also known as a mirrored set (though mirrors tend to
       provide reflected images, which RAID1 does not) or a plex.

       Once initialised, each device in a RAID1	 array	contains  exactly  the
       same  data.   Changes  are written to all devices in parallel.  Data is
       read from any one device.   The	driver	attempts  to  distribute  read
       requests across all devices to maximise performance.

       All devices in a RAID1 array should be the same size.  If they are not,
       then only the amount of space available on the smallest device is  used
       (any extra space on other devices is wasted).

       Note that the read balancing done by the driver does not make the RAID1
       performance profile be the same	as  for	 RAID0;	 a  single  stream  of
       sequential input will not be accelerated (e.g. a single dd), but multi-
       ple sequential streams or a random workload  will  use  more  than  one
       spindle.	 In  theory,  having  an  N-disk RAID1 will allow N sequential
       threads to read from all disks.

       Individual devices in a RAID1 can be marked as  "write-mostly".	 These
       drives  are  excluded  from  the normal read balancing and will only be
       read from when there is no  other  option.   This  can  be  useful  for
       devices connected over a slow link.


   RAID4
       A  RAID4	 array	is like a RAID0 array with an extra device for storing
       parity. This device is the last of the active  devices  in  the	array.
       Unlike  RAID0, RAID4 also requires that all stripes span all drives, so
       extra space on devices that are larger than the smallest is wasted.

       When any block in a RAID4 array is modified, the parity block for  that
       stripe  (i.e.  the block in the parity device at the same device offset
       as the stripe) is also modified so that the parity  block  always  con-
       tains  the  "parity" for the whole stripe.  I.e. its content is equiva-
       lent to the result of performing an exclusive-or operation between  all
       the data blocks in the stripe.

       This allows the array to continue to function if one device fails.  The
       data that was on that device can be calculated as needed from the  par-
       ity block and the other data blocks.


   RAID5
       RAID5  is  very	similar	 to  RAID4.  The difference is that the parity
       blocks for each stripe, instead of being on a single device,  are  dis-
       tributed	 across	 all devices.  This allows more parallelism when writ-
       ing, as two different block updates will quite possibly	affect	parity
       blocks on different devices so there is less contention.

       This  also  allows  more parallelism when reading, as read requests are
       distributed over all the devices in the array instead of all but one.


   RAID6
       RAID6 is similar to RAID5, but can handle the loss of any  two  devices
       without	data  loss.   Accordingly,  it	requires N+2 drives to store N
       drives worth of data.

       The performance for RAID6 is slightly lower but comparable to RAID5  in
       normal mode and single disk failure mode.  It is very slow in dual disk
       failure mode, however.


   RAID10
       RAID10 provides a combination of RAID1  and  RAID0,  and	 is  sometimes
       known  as RAID1+0.  Every datablock is duplicated some number of times,
       and the resulting collection of datablocks are distributed over	multi-
       ple drives.

       When  configuring a RAID10 array, it is necessary to specify the number
       of replicas of each data block that are required (this will normally be
       2) and whether the replicas should be 'near', 'offset' or 'far'.	 (Note
       that the 'offset' layout is only available from 2.6.18).

       When 'near' replicas are chosen, the multiple copies of a  given	 chunk
       are  laid out consecutively across the stripes of the array, so the two
       copies of a datablock will likely be at the same offset on two adjacent
       devices.

       When  'far'  replicas  are chosen, the multiple copies of a given chunk
       are laid out quite distant from each other.  The first copy of all data
       blocks  will  be	 striped  across the early part of all drives in RAID0
       fashion, and then the next copy of all blocks will be striped across  a
       later  section  of  all	drives, always ensuring that all copies of any
       given block are on different drives.

       The 'far' arrangement can give sequential  read	performance  equal  to
       that of a RAID0 array, but at the cost of reduced write performance.

       When 'offset' replicas are chosen, the multiple copies of a given chunk
       are laid out on consecutive drives and at consecutive offsets.	Effec-
       tively  each  stripe  is	 duplicated  and  the copies are offset by one
       device.	 This should give similar read characteristics to 'far'	 if  a
       suitably	 large	chunk  size  is	 used, but without as much seeking for
       writes.

       It should be noted that the number of devices in a  RAID10  array  need
       not be a multiple of the number of replica of each data block; however,
       there must be at least as many devices as replicas.

       If, for example, an array is created with 5  devices  and  2  replicas,
       then  space  equivalent	to  2.5	 of the devices will be available, and
       every block will be stored on two different devices.

       Finally, it is possible to have an array with  both  'near'  and	 'far'
       copies.	If an array is configured with 2 near copies and 2 far copies,
       then there will be a total of 4 copies of each block, each on a differ-
       ent  drive.   This is an artifact of the implementation and is unlikely
       to be of real value.


   MULTIPATH
       MULTIPATH is not really a RAID at all as there is only one real	device
       in  a  MULTIPATH	 md  array.   However there are multiple access points
       (paths) to this device, and one of these paths might fail, so there are
       some similarities.

       A  MULTIPATH  array  is	composed  of  a	 number of logically different
       devices, often fibre channel interfaces, that all refer	the  the  same
       real  device. If one of these interfaces fails (e.g. due to cable prob-
       lems), the multipath  driver  will  attempt  to	redirect  requests  to
       another interface.

       The MULTIPATH drive is not receiving any ongoing development and should
       be considered a legacy driver.  The device-mapper based multipath driv-
       ers should be preferred for new installations.


   FAULTY
       The  FAULTY md module is provided for testing purposes.	A faulty array
       has exactly one component device and is normally	 assembled  without  a
       superblock,  so	the  md array created provides direct access to all of
       the data in the component device.

       The FAULTY module may be requested to simulate faults to allow  testing
       of  other md levels or of filesystems.  Faults can be chosen to trigger
       on read requests or write requests, and can be transient (a  subsequent
       read/write  at the address will probably succeed) or persistent (subse-
       quent read/write of the same address will fail).	 Further, read	faults
       can be "fixable" meaning that they persist until a write request at the
       same address.

       Fault types can be requested with a period.  In this  case,  the	 fault
       will  recur  repeatedly after the given number of requests of the rele-
       vant type.  For example if persistent read faults have a period of 100,
       then  every  100th  read request would generate a fault, and the faulty
       sector would be recorded so that subsequent reads on that sector	 would
       also fail.

       There  is  a limit to the number of faulty sectors that are remembered.
       Faults generated after this limit is exhausted  are  treated  as	 tran-
       sient.

       The list of faulty sectors can be flushed, and the active list of fail-
       ure modes can be cleared.


   UNCLEAN SHUTDOWN
       When changes are made to a RAID1, RAID4, RAID5, RAID6, or RAID10	 array
       there  is  a  possibility of inconsistency for short periods of time as
       each update requires at least two block	to  be	written	 to  different
       devices,	 and  these  writes  probably won't happen at exactly the same
       time.  Thus if a system with one of these arrays	 is  shutdown  in  the
       middle  of a write operation (e.g. due to power failure), the array may
       not be consistent.

       To handle this situation, the md	 driver	 marks	an  array  as  "dirty"
       before  writing	any data to it, and marks it as "clean" when the array
       is being disabled, e.g. at shutdown.  If the md driver finds  an	 array
       to  be  dirty at startup, it proceeds to correct any possibly inconsis-
       tency.  For RAID1, this involves copying	 the  contents	of  the	 first
       drive  onto all other drives.  For RAID4, RAID5 and RAID6 this involves
       recalculating the parity for each stripe and making sure that the  par-
       ity  block has the correct data.	 For RAID10 it involves copying one of
       the replicas of each block onto all the others.	This process, known as
       "resynchronising"  or  "resync"	is  performed  in the background.  The
       array can still be used, though possibly with reduced performance.

       If a RAID4, RAID5 or RAID6 array is  degraded  (missing	at  least  one
       drive,  two  for RAID6) when it is restarted after an unclean shutdown,
       it cannot recalculate parity, and so it is possible that data might  be
       undetectably  corrupted.	 The 2.4 md driver does not alert the operator
       to this condition.  The 2.6 md driver will fail to start	 an  array  in
       this  condition	without manual intervention, though this behaviour can
       be overridden by a kernel parameter.


   RECOVERY
       If the md driver detects a write error on a device in a	RAID1,	RAID4,
       RAID5,  RAID6,  or  RAID10  array,  it immediately disables that device
       (marking it  as	faulty)	 and  continues	 operation  on	the  remaining
       devices.	  If  there are spare drives, the driver will start recreating
       on one of the spare drives the data which was  on  that	failed	drive,
       either by copying a working drive in a RAID1 configuration, or by doing
       calculations with the parity block on RAID4,  RAID5  or	RAID6,	or  by
       finding and copying originals for RAID10.

       In  kernels  prior  to  about 2.6.15, a read error would cause the same
       effect as a write error.	 In later kernels, a read-error	 will  instead
       cause  md  to  attempt a recovery by overwriting the bad block. i.e. it
       will find the correct data from elsewhere, write it over the block that
       failed, and then try to read it back again.  If either the write or the
       re-read fail, md will treat the error the same way that a  write	 error
       is treated, and will fail the whole device.

       While  this  recovery  process is happening, the md driver will monitor
       accesses to the array and will slow down the rate of recovery if	 other
       activity	 is  happening, so that normal access to the array will not be
       unduly affected.	 When no other activity	 is  happening,	 the  recovery
       process	proceeds  at full speed.  The actual speed targets for the two
       different situations can	 be  controlled	 by  the  speed_limit_min  and
       speed_limit_max control files mentioned below.


   SCRUBBING AND MISMATCHES
       As storage devices can develop bad blocks at any time it is valuable to
       regularly read all blocks on all devices in an array  so	 as  to	 catch
       such bad blocks early.  This process is called scrubbing.

       md arrays can be scrubbed by writing either check or repair to the file
       md/sync_action in the sysfs directory for the device.

       Requesting a scrub will cause md to read every block on every device in
       the  array,  and	 check	that  the  data	 is consistent.	 For RAID1 and
       RAID10, this means checking that the copies are identical.  For	RAID4,
       RAID5,  RAID6  this  means checking that the parity block is (or blocks
       are) correct.

       If a read error is detected during this process, the normal  read-error
       handling	 causes	 correct data to be found from other devices and to be
       written back to the faulty device.  In many case this will  effectively
       fix the bad block.

       If  all	blocks	read  successfully but are found to not be consistent,
       then this is regarded as a mismatch.

       If check was used, then no action is taken to handle the	 mismatch,  it
       is  simply  recorded.   If  repair  was	used,  then a mismatch will be
       repaired in the same way that resync repairs arrays.   For  RAID5/RAID6
       new parity blocks are written.  For RAID1/RAID10, all but one block are
       overwritten with the content of that one block.

       A count of mismatches is recorded in the	 sysfs	file  md/mismatch_cnt.
       This  is	 set to zero when a scrub starts and is incremented whenever a
       sector is found that is a mismatch.  md normally works  in  units  much
       larger  than  a single sector and when it finds a mismatch, it does not
       determine exactly how many actual sectors were affected but simply adds
       the  number of sectors in the IO unit that was used.  So a value of 128
       could simply mean that a single	64KB  check  found  an	error  (128  x
       512bytes = 64KB).

       If  an  array is created by mdadm with --assume-clean then a subsequent
       check could be expected to find some mismatches.

       On a truly clean RAID5 or RAID6 array, any mismatches should indicate a
       hardware	 problem  at  some  level - software issues should never cause
       such a mismatch.

       However on RAID1 and RAID10 it is possible for software issues to cause
       a  mismatch  to	be  reported.  This does not necessarily mean that the
       data on the array is corrupted.	It could simply	 be  that  the	system
       does  not  care what is stored on that part of the array - it is unused
       space.

       The most likely cause for an unexpected mismatch	 on  RAID1  or	RAID10
       occurs if a swap partition or swap file is stored on the array.

       When  the  swap subsystem wants to write a page of memory out, it flags
       the page as 'clean' in the memory manager and requests the swap	device
       to  write it out.  It is quite possible that the memory will be changed
       while the write-out is happening.  In that case the 'clean'  flag  will
       be found to be clear when the write completes and so the swap subsystem
       will simply forget that the swapout had been attempted, and will possi-
       bly choose a different page to write out.

       If the swap device was on RAID1 (or RAID10), then the data is sent from
       memory to a device twice (or more depending on the number of devices in
       the  array).   Thus it is possible that the memory gets changed between
       the times it is sent, so different data can be written to the different
       devices	in  the	 array.	 This will be detected by check as a mismatch.
       However it does not reflect any corruption as the block where this mis-
       match  occurs  is  being treated by the swap system as being empty, and
       the data will never be read from that block.

       It is conceivable for a similar situation to occur on  non-swap	files,
       though it is less likely.

       Thus  the  mismatch_cnt	value  can not be interpreted very reliably on
       RAID1 or RAID10, especially when the device is used for swap.



   BITMAP WRITE-INTENT LOGGING
       From Linux 2.6.13, md supports a bitmap	based  write-intent  log.   If
       configured,  the bitmap is used to record which blocks of the array may
       be out of sync.	Before any write request is  honoured,	md  will  make
       sure  that  the corresponding bit in the log is set.  After a period of
       time with no writes to an area of the array, the corresponding bit will
       be cleared.

       This bitmap is used for two optimisations.

       Firstly, after an unclean shutdown, the resync process will consult the
       bitmap and only resync those blocks that correspond to bits in the bit-
       map that are set.  This can dramatically reduce resync time.

       Secondly,  when	a  drive fails and is removed from the array, md stops
       clearing bits in the intent log.	 If that same drive is re-added to the
       array,  md  will notice and will only recover the sections of the drive
       that are covered by bits in the intent log  that	 are  set.   This  can
       allow a device to be temporarily removed and reinserted without causing
       an enormous recovery cost.

       The intent log can be stored in a file on a separate device, or it  can
       be stored near the superblocks of an array which has superblocks.

       It  is  possible	 to add an intent log to an active array, or remove an
       intent log if one is present.

       In 2.6.13, intent bitmaps are only supported with RAID1.	 Other	levels
       with redundancy are supported from 2.6.15.


   WRITE-BEHIND
       From Linux 2.6.14, md supports WRITE-BEHIND on RAID1 arrays.

       This allows certain devices in the array to be flagged as write-mostly.
       MD will only read from such devices if there is no other option.

       If a write-intent bitmap is also provided,  write  requests  to	write-
       mostly devices will be treated as write-behind requests and md will not
       wait for writes to those requests  to  complete	before	reporting  the
       write as complete to the filesystem.

       This  allows  for  a  RAID1 with WRITE-BEHIND to be used to mirror data
       over a slow link to a remote computer (providing	 the  link  isn't  too
       slow).	The extra latency of the remote link will not slow down normal
       operations, but the remote system will still have a  reasonably	up-to-
       date copy of all data.


   RESTRIPING
       Restriping,  also  known as Reshaping, is the processes of re-arranging
       the data stored in each stripe into a new layout.  This	might  involve
       changing the number of devices in the array (so the stripes are wider),
       changing the chunk size (so stripes are deeper or shallower), or chang-
       ing  the	 arrangement  of  data	and parity (possibly changing the raid
       level, e.g. 1 to 5 or 5 to 6).

       As of Linux 2.6.35, md can reshape a RAID4, RAID5, or  RAID6  array  to
       have  a	different number of devices (more or fewer) and to have a dif-
       ferent layout or chunk size.  It can also convert between these differ-
       ent  RAID  levels.   It	can also convert between RAID0 and RAID10, and
       between RAID0 and RAID4 or RAID5.  Other possibilities  may  follow  in
       future kernels.

       During  any  stripe  process there is a 'critical section' during which
       live data is being overwritten on disk.	For the operation of  increas-
       ing  the	 number of drives in a raid5, this critical section covers the
       first few stripes (the number being the product of the old and new num-
       ber  of	devices).  After this critical section is passed, data is only
       written to areas of the array which no longer hold  live	 data  --  the
       live data has already been located away.

       For  a  reshape which reduces the number of devices, the 'critical sec-
       tion' is at the end of the reshape process.

       md is not able to ensure data preservation if there is  a  crash	 (e.g.
       power failure) during the critical section.  If md is asked to start an
       array which failed during a critical section  of	 restriping,  it  will
       fail to start the array.

       To deal with this possibility, a user-space program must

       o   Disable writes to that section of the array (using the sysfs inter-
	   face),

       o   take a copy of the data somewhere (i.e. make a backup),

       o   allow the process to continue and invalidate the backup and restore
	   write access once the critical section is passed, and

       o   provide for restoring the critical data before restarting the array
	   after a system crash.

       mdadm versions from 2.4 do this for growing a RAID5 array.

       For operations that do not change the size of the  array,  like	simply
       increasing  chunk  size,	 or  converting	 RAID5 to RAID6 with one extra
       device, the entire process is the critical section.  In this case,  the
       restripe	 will  need  to progress in stages, as a section is suspended,
       backed up, restriped, and released.


   SYSFS INTERFACE
       Each block device appears as a directory in  sysfs  (which  is  usually
       mounted at /sys).  For MD devices, this directory will contain a subdi-
       rectory called md which contains various files for providing access  to
       information about the array.

       This  interface	is  documented	more  fully  in	 the  file  Documenta-
       tion/md.txt which is distributed with the kernel	 sources.   That  file
       should  be  consulted for full documentation.  The following are just a
       selection of attribute files that are available.


       md/sync_speed_min
	      This  value,  if	set,  overrides	 the  system-wide  setting  in
	      /proc/sys/dev/raid/speed_limit_min for this array only.  Writing
	      the value system to this file will cause the system-wide setting
	      to have effect.


       md/sync_speed_max
	      This   is	  the	partner	 of  md/sync_speed_min	and  overrides
	      /proc/sys/dev/raid/speed_limit_max described below.


       md/sync_action
	      This can be used to  monitor  and	 control  the  resync/recovery
	      process  of  MD.	In particular, writing "check" here will cause
	      the array to read all data block and check that they are consis-
	      tent  (e.g.  parity  is  correct, or all mirror replicas are the
	      same).  Any discrepancies found are NOT corrected.

	      A count of problems found will be stored in md/mismatch_count.

	      Alternately, "repair" can be written which will cause  the  same
	      check to be performed, but any errors will be corrected.

	      Finally, "idle" can be written to stop the check/repair process.


       md/stripe_cache_size
	      This  is only available on RAID5 and RAID6.  It records the size
	      (in pages per device) of the  stripe cache  which	 is  used  for
	      synchronising  all  write	 operations  to the array and all read
	      operations if the array is degraded.  The default is 256.	 Valid
	      values  are  17  to  32768.  Increasing this number can increase
	      performance in some situations, at some cost in  system  memory.
	      Note,  setting this value too high can result in an "out of mem-
	      ory" condition for the system.

	      memory_consumed	 =    system_page_size	  *	nr_disks     *
	      stripe_cache_size


       md/preread_bypass_threshold
	      This  is	only available on RAID5 and RAID6.  This variable sets
	      the number of times MD will service a  full-stripe-write	before
	      servicing	 a  stripe that requires some "prereading".  For fair-
	      ness  this   defaults   to   1.	 Valid	 values	  are	0   to
	      stripe_cache_size.  Setting this to 0 maximizes sequential-write
	      throughput at the cost of fairness to  threads  doing  small  or
	      random writes.


   KERNEL PARAMETERS
       The md driver recognised several different kernel parameters.

       raid=noautodetect
	      This will disable the normal detection of md arrays that happens
	      at boot time.  If a drive is partitioned with MS-DOS style  par-
	      titions,	then  if  any of the 4 main partitions has a partition
	      type of 0xFD, then that partition will normally be inspected  to
	      see  if  it  is  part of an MD array, and if any full arrays are
	      found, they are started.	This kernel  parameter	disables  this
	      behaviour.


       raid=partitionable

       raid=part
	      These  are  available in 2.6 and later kernels only.  They indi-
	      cate that autodetected MD arrays should be created as partition-
	      able  arrays, with a different major device number to the origi-
	      nal non-partitionable md arrays.	The device number is listed as
	      mdp in /proc/devices.


       md_mod.start_ro=1

       /sys/module/md_mod/parameters/start_ro
	      This  tells md to start all arrays in read-only mode.  This is a
	      soft read-only that will automatically switch to	read-write  on
	      the  first  write	 request.   However  until that write request,
	      nothing is written to any device by md, and  in  particular,  no
	      resync or recovery operation is started.


       md_mod.start_dirty_degraded=1

       /sys/module/md_mod/parameters/start_dirty_degraded
	      As  mentioned  above, md will not normally start a RAID4, RAID5,
	      or RAID6 that is both dirty and degraded as this	situation  can
	      imply  hidden  data  loss.   This	 can  be  awkward  if the root
	      filesystem is affected.  Using this module parameter allows such
	      arrays to be started at boot time.  It should be understood that
	      there is a real (though small) risk of data corruption  in  this
	      situation.


       md=n,dev,dev,...

       md=dn,dev,dev,...
	      This  tells  the md driver to assemble /dev/md n from the listed
	      devices.	It is only necessary to start the device  holding  the
	      root  filesystem	this  way.  Other arrays are best started once
	      the system is booted.

	      In 2.6 kernels, the d immediately after the = indicates  that  a
	      partitionable device (e.g.  /dev/md/d0) should be created rather
	      than the original non-partitionable device.


       md=n,l,c,i,dev...
	      This tells the md driver to assemble a legacy  RAID0  or	LINEAR
	      array  without  a	 superblock.   n gives the md device number, l
	      gives the level, 0 for RAID0 or -1 for LINEAR, c gives the chunk
	      size  as	a  base-2 logarithm offset by twelve, so 0 means 4K, 1
	      means 8K.	 i is ignored (legacy support).


FILES
       /proc/mdstat
	      Contains information  about  the	status	of  currently  running
	      array.

       /proc/sys/dev/raid/speed_limit_min
	      A	 readable  and	writable file that reflects the current "goal"
	      rebuild speed for times when non-rebuild activity is current  on
	      an  array.   The speed is in Kibibytes per second, and is a per-
	      device rate, not a per-array rate (which	means  that  an	 array
	      with more disks will shuffle more data for a given speed).   The
	      default is 1000.


       /proc/sys/dev/raid/speed_limit_max
	      A readable and writable file that reflects  the  current	"goal"
	      rebuild  speed for times when no non-rebuild activity is current
	      on an array.  The default is 200,000.


SEE ALSO
       mdadm(8), mkraid(8).



									 MD(4)